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Alneis Officer
Joined: 10 Jul 2007 Posts: 650
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Posted: Fri Oct 02, 2009 12:21 pm Post subject: So some info about 3.3 has been presented and... |
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... epic plate nature resistance patterns have been added. Another resistance fight incoming?
Oh the joy of spending thousands of golds on gear for one fight! Huuurah!
./sarcasm off _________________
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Doomglazer
Joined: 05 Oct 2006 Posts: 1019 Location: Belgium
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Posted: Fri Oct 02, 2009 12:42 pm Post subject: |
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yay i still have all my nature resistance set from old AQ40 fight pew pew _________________
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Rooppa
Joined: 27 Apr 2007 Posts: 1914 Location: Newcastle upon Tyne
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Posted: Fri Oct 02, 2009 1:11 pm Post subject: |
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if we where doing the valk twins on heroic we would need fire resistance for a soaker aparently...
so it seems that there has always been an undercurrent of resistance "available" but does not always warrent a 100% requirement.
take saph fight.. yerh.. frost resistance was "advised" .. but was not needed 100%.. not like the hodir fight.
so not 100% sure on this one..
anyway.. we will just make dibs tank it.. he is one with nature! |
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Trivium
Joined: 08 Oct 2006 Posts: 383 Location: Belgium
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Posted: Fri Oct 02, 2009 2:25 pm Post subject: |
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Gold down the drain once more.... ./blergh _________________ Tanking rule #1: If your healer isn't sobbing in the corner by the first boss, PULL FASTER! |
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Dibsbane
Joined: 28 Aug 2007 Posts: 1803 Location: Ireland
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Posted: Fri Oct 02, 2009 2:36 pm Post subject: |
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| Rooppa wrote: |
anyway.. we will just make dibs tank it.. he is one with nature! |
Nature is one with me roops, thats just how all consuming i am. _________________
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Trivium
Joined: 08 Oct 2006 Posts: 383 Location: Belgium
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Posted: Fri Dec 11, 2009 9:59 am Post subject: |
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There will be a fix incoming for tanked mobs who move unpredictable and weird (thank god) _________________ Tanking rule #1: If your healer isn't sobbing in the corner by the first boss, PULL FASTER! |
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Alneis Officer
Joined: 10 Jul 2007 Posts: 650
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Posted: Fri Dec 11, 2009 10:44 am Post subject: |
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Very glad to hear that. It was frustrating that simply moving camera angle a bit coused mobs to move and attack you from back. As it is now, it's more then ridicullous! _________________
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